# Mindline
> Behavioral AI product that turns emotional triggers into real-time intervention - a 10-week research and design sprint targeting young adults.
## Canonical
- Page: https://www.minwookshin.com/mindline
- Markdown: https://www.minwookshin.com/mindline.md
- Type: selected work
- Role: Product Designer & UX Researcher
- Date: 2025
- Timeline: 10 weeks
- Team: Brynn, Giuseppe, Max, Zhenghao, Leo
## Recruiter summary
- Summary: Behavioral AI product that turns emotional triggers into real-time intervention - a 10-week research and design sprint targeting young adults.
- Detail: An AI-powered support system designed to help young adults overcome betting addiction through real-time intervention, smart journaling, and behavioral pattern recognition.
- Label: Behavioral AI product
- Pipeline: Designed in Figma -> prototyped as a research-backed AI UX concept.
- Ownership: Product Designer & UX Researcher
- Timeframe: 10 weeks
- Stack: Figma, AI UX flows
- Public proof: demo video
- Outcome: 6 research interviews
## Skills and stack
- Stack: Figma, AI UX flows
- Tags: AI Chatbot, UX Research
- Categories: AI, Design
## Scope
- Build time: 10 weeks
## Results
- Actual: 6 research interviews
## Proof links
- GitHub: not public / not listed
- Demo video: https://www.minwookshin.com/projects/previews/mindline.mp4
## AI extraction note
- This project does not list a public source repository. Evaluate it from the live page, case-study content, media, and described role only.
