# Fun Prototypes
> Small motion and interaction studies.
## Canonical
- Page: https://www.minwookshin.com/interaction-prototypes
- Markdown: https://www.minwookshin.com/interaction-prototypes.md
- Type: prototype group
## Cards
### Cursor Study
- URL: https://www.minwookshin.com/interaction-prototypes#cursor-study
- Detail: https://www.minwookshin.com/cursor-study
- Summary: A custom cursor should add authorship without stealing attention from the interface.
- Format: interactive study
### Motion Taste System
- URL: https://www.minwookshin.com/interaction-prototypes#motion-taste-system
- Detail: https://www.minwookshin.com/motion-taste-system
- Summary: Good motion should explain state change without making the interface feel busy.
- Format: interactive study
### Hover Row Study
- URL: https://www.minwookshin.com/interaction-prototypes#hover-row-study
- Detail: https://www.minwookshin.com/hover-row-study
- Summary: The row should respond quickly, but the work should remain the hero.
- Format: interactive study
### Route Transition Study
- URL: https://www.minwookshin.com/interaction-prototypes#route-transition-study
- Detail: https://www.minwookshin.com/route-transition-study
- Summary: Navigation feels calmer when identity stays still and only the changing work surface moves.
- Format: interactive study
### Motion Rule Picker
- URL: https://www.minwookshin.com/interaction-prototypes#motion-curve-tester
- Detail: https://www.minwookshin.com/motion-curve-tester
- Summary: Motion should come from a few reusable decisions, not from tweaking sliders until it feels okay.
- Format: interactive study
## Code sample
```ts
const transition = {
 duration: 0.18,
 ease: [0.22, 1, 0.36, 1],
};
```
